﻿public static partial class Constant
{
    /// <summary>
    /// 音乐音效
    /// </summary>
    public static class Music
    {
        /// <summary>
        /// 背景音
        /// </summary>
        public const int BGM = 1001;

        /// <summary>
        /// 战斗音1
        /// </summary>
        public const int BattleBGM = 1002;

        /// <summary>
        /// 战斗音2
        /// </summary>
        public const int Battle2BGM = 1002;

        public const int None = 2000;

        /// <summary>
        /// 通用点击
        /// </summary>
        public const int Click = 2001;

        /// <summary>
        /// 主功能点击
        /// </summary>
        public const int MainMenuClick = 2002;

        ////// <summary>
        ///打开宝箱
        /// </summary>
        public const int Dakaibaoxiang = 2003;

        /// <summary>
        ///科技升级
        /// </summary>
        public const int Kejishengji = 2004;

        /// <summary>
        ///购买道具
        /// </summary>
        public const int Goumaidaoju = 2005;

        /// <summary>
        ///发送消息
        /// </summary>
        public const int Fasongxiaoxi = 2006;

        /// <summary>
        ///渡劫过程
        /// </summary>
        public const int Dujieguocheng = 50000004;

    }

    public static class Sound
    {
        /// <summary>
        /// 布阵
        /// </summary>
        public const int SetUpForm = 1001;

        /// <summary>
        /// 战斗
        /// </summary>
        public const int Battle = 1002;

        /// <summary>
        /// 战斗胜利
        /// </summary>
        public const int BattleWin = 2028;
        
        /// <summary>
        /// 战斗失败
        /// </summary>
        public const int BattleLose = 2029;

        /// <summary>
        ///登录
        /// </summary>
        public const int Login = 1003;

        /// <summary>
        /// 主界面
        /// </summary>
        public const int MainPage = 1004;

        /// <summary>
        /// 竞技场
        /// </summary>
        public const int Arena = 1005;

        /// <summary>
        /// 渡劫
        /// </summary>
        public const int SurviveCatastrophe = 1006;

        /// <summary>
        /// 烟花
        /// </summary>
        public const int FireWork = 1007;

        /// <summary>
        /// 战斗聚气
        /// </summary>
        public const int FightRage = 1000001;

        /// <summary>
        /// 战斗开始
        /// </summary>
        public const int Zhandoukaishi = 50000027;
        
        /// <summary>
        /// 开箱动画品质1
        /// </summary>
        public static int Quality1 = 2018;
        
        /// <summary>
        /// 获得道具
        /// </summary>
        public static int QiTa_lingqujiangli = 2027;

        /// <summary>
        /// 队伍升级音效
        /// </summary>
        public static int QITA_LEVEL_UP = 50000034;

        public static int LEVEL_UP = 2030;
        public static int PUZZLE_BOX_OPEN = 2032;
        public static int PUZZLE_BOX_ANIMATION = 2033;
    }

    public static class MuteState 
    {
        public const string LOCK = "Lock";

        public const string UN_LOCK = "Unlock";
    }
}